D8s

Octas/fallen


Elixirs.

Elixirs are made of herbs and chemicals, rather than created through the use of magic, so are generally accepted and available in most places, including those that forbid actual magic. They are somewhat difficult and time-consuming to create, so tend to be quite expensive.

Elixirs are sold in small bottles of negligible weight. One bottle can, if mixed with water to use in the dilute form, provide 8 courses at this low-dosage. If used in the high-dosage form, the Elixir is single-use per bottle.

'Potion' is a derogatory synonym for the same. Anywhere you hear them being referred to as 'potions' is a place you probably shouldn't be openly asking about buying or using them!

The manufacture of Elixirs is a skill that should, for now, be considered beyond the ability of player-characters. Eventually, this text will be extended with rules for characters making their own elixirs. This process will require gathering of rare materials and use of fiddly equipment, making it clear that the prices listed below are not at-all unreasonable!

Elixirs can generally be applied in high or low dosage.

Low dosage is created by diluting the substance 1:8 with water before administering.

Use only as directed. If symptoms persist, consult your apothecast!


Some well-known Elixirs are:

Adrenalin

Named after Adrena, the closest and fastest-moving moon.

Somalin

Named after Soma, the furthest, and slowest-moving moon.

Vigorin

Named after Vigora, the middle moon, associated with health and sickness.

Lumanin

Named after Lumas, the brightest moon, associated with knowledge.


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